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knpuma is Offline
Junior Member
 
Mensajes: 10
Fecha de Ingreso: diciembre-2008
Steam ID: knpuma
Predeterminado 17-jun-2009, 14:33

Cita:
Iniciado por somoza Ver Mensaje
¿Seguro que el skybox es complétamente hermético?
Segurisimo jjejejeje, lo he comprobado mil y 1 vez xDD.

aun asi te pego el log que me da la compilacion a ver si puedes o podéis ver algo mas aparte de la imagen.

Código:
** Executing...
** Command: "c:\archivos de programa\steam\steamapps\common\left 4 dead\bin\vbsp.exe"
** Parameters: -game "c:\archivos de programa\steam\steamapps\common\left 4 dead\left4dead" "C:\Documents and Settings\Roberto\Escritorio\INDRA_HAMMER\oficina_buena"

Valve Software - vbsp.exe (May  6 2009)
4 threads
materialPath: c:\archivos de programa\steam\steamapps\common\left 4 dead\left4dead\materials
Loading C:\Documents and Settings\Roberto\Escritorio\INDRA_HAMMER\oficina_buena.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (2)
Compact released 131072 bytes to the backing store

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1145.9 -696.3 484.4)
Leaf 0 contents: CONTENTS_SOLID 
Leaf 1 contents: 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: Brush 56222: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1145.9 -696.3 284.1)
Leaf 0 contents: CONTENTS_SOLID 
Leaf 1 contents: 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: Brush 37469: 


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1145.9 -696.3 83.9)
Leaf 0 contents: CONTENTS_SOLID 
Leaf 1 contents: 
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID 
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID 
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID 
Candidate brush IDs: Brush 14418: 

ProcessBlock_Thread: 0...1...2...3...4...5..Compact freed 15990784 bytes from virtual heap (up to 256k still committed)
Compact released 14745600 bytes to the backing store
.6...7...8...9...10 (2)
Processing areas...done (0)
Building Faces...done (2)
FixTjuncs...
PruneNodes...
WriteBSP...
done (6)
writing C:\Documents and Settings\Roberto\Escritorio\INDRA_HAMMER\oficina_buena.prt...Building visibility clusters...
done (3)
Compact freed 1507328 bytes from virtual heap (up to 256k still committed)
Compact released 4128768 bytes to the backing store
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (1947306 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 12743 texinfos to 11254
Reduced 6 texdatas to 6 (143 bytes to 143)
Writing C:\Documents and Settings\Roberto\Escritorio\INDRA_HAMMER\oficina_buena.bsp
21 seconds elapsed
***VPK: FindFile Attempting to use full path with VPK file!
   File: c:\archivos de programa\steam\steamapps\common\left 4 dead\left4dead\\cfg\commandline.cfg
***VPK: FindFile Attempting to use full path with VPK file!
   File: c:\archivos de programa\steam\steamapps\common\left 4 dead\left4dead\reslists\oficina_buena.dict
***VPK: FindFile Attempting to use full path with VPK file!
   File: c:\archivos de programa\steam\steamapps\common\left 4 dead\left4dead\reslists_xbox\oficina_buena.dict

** Executing...
** Command: "c:\archivos de programa\steam\steamapps\common\left 4 dead\bin\vvis.exe"
** Parameters: -game "c:\archivos de programa\steam\steamapps\common\left 4 dead\left4dead" "C:\Documents and Settings\Roberto\Escritorio\INDRA_HAMMER\oficina_buena"

Valve Software - vvis.exe (May  6 2009)
4 threads
reading c:\documents and settings\roberto\escritorio\indra_hammer\oficina_buena.bsp
reading c:\documents and settings\roberto\escritorio\indra_hammer\oficina_buena.prt
11219 portalclusters
47694 numportals
The map overflows the max portal count (47694 of max 32768)!


** Executing...
** Command: "c:\archivos de programa\steam\steamapps\common\left 4 dead\bin\vrad.exe"
** Parameters:  -game "c:\archivos de programa\steam\steamapps\common\left 4 dead\left4dead" "C:\Documents and Settings\Roberto\Escritorio\INDRA_HAMMER\oficina_buena"

Valve Software - vrad.exe SSE (May  6 2009)

      Valve Radiosity Simulator     
4 threads
[Reading texlights from 'lights.rad']
[2 texlights parsed from 'lights.rad']

Loading c:\documents and settings\roberto\escritorio\indra_hammer\oficina_buena.bsp
No vis information, direct lighting only.
Setting up ray-trace acceleration structure... Done (2.87 seconds)
36612 faces
1 degenerate faces
857185 square feet [123434688.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
0 direct lights
BuildFacelights:     0...1...2...3...4...5...6...7...8...9...10 (11)
Build Patch/Sample Hash Table(s).....Done<0.0645 sec>
FinalLightFace:      0...1...2...3...4...5...6...7...8...9...10 (54)
FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (12)
Writing leaf ambient...done
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   1/1024           48/49152    ( 0.1%) 
brushes               4974/8192        59688/98304    (60.7%) 
brushsides           30521/65536      244168/524288   (46.6%) 
planes                5026/65536      100520/1310720  ( 7.7%) 
vertexes             50689/65536      608268/786432   (77.3%) 
nodes                18376/65536      588032/2097152  (28.0%) 
texinfos             11254/12288      810288/884736   (91.6%) VERY FULL!
texdata                  6/2048          192/65536    ( 0.3%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                36612/65536     2050272/3670016  (55.9%) 
hdr faces                0/65536           0/3670016  ( 0.0%) 
origfaces            25423/65536     1423688/3670016  (38.8%) 
leaves               18378/65536      588096/2097152  (28.0%) 
leaffaces            40956/65536       81912/131072   (62.5%) 
leafbrushes           8440/65536       16880/131072   (12.9%) 
areas                    2/256            16/2048     ( 0.8%) 
surfedges           272522/512000    1090088/2048000  (53.2%) 
edges               143026/256000     572104/1024000  (55.9%) 
LDR worldlights          0/8192            0/819200   ( 0.0%) 
HDR worldlights          0/8192            0/819200   ( 0.0%) 
leafwaterdata            0/32768           0/393216   ( 0.0%) 
waterstrips           1140/32768       11400/327680   ( 3.5%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices         20241/65536       40482/131072   (30.9%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/512             0/180224   ( 0.0%) 
LDR lightdata         [variable]     6819788/0        ( 0.0%) 
HDR lightdata         [variable]           0/0        ( 0.0%) 
visdata               [variable]           0/16777216 ( 0.0%) 
entdata               [variable]        2085/393216   ( 0.5%) 
LDR ambient table    18378/65536       73512/262144   (28.0%) 
HDR ambient table    18378/65536       73512/262144   (28.0%) 
LDR leaf ambient     11219/65536      314132/1835008  (17.1%) 
HDR leaf ambient     18378/65536      514584/1835008  (28.0%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/858      ( 0.1%) 
pakfile               [variable]       86762/0        ( 0.0%) 
physics               [variable]     1947306/4194304  (46.4%) 
physics terrain       [variable]           2/1048576  ( 0.0%) 

Level flags = 0

Total triangle count: 96646
Writing c:\documents and settings\roberto\escritorio\indra_hammer\oficina_buena.bsp
1 minute, 20 seconds elapsed
***VPK: FindFile Attempting to use full path with VPK file!
   File: c:\archivos de programa\steam\steamapps\common\left 4 dead\left4dead\\cfg\commandline.cfg
***VPK: FastFindFile Attempting to use full path with VPK file!
   File: c:\documents and settings\roberto\escritorio\indra_hammer\oficina_buena.rad
***VPK: FindFile Attempting to use full path with VPK file!
   File: c:\documents and settings\roberto\escritorio\indra_hammer\oficina_buena.bsp
Gracias de antemano, un saludo.


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