dice que no tienes el archivo gameinfo.txt . te pego el contenido aqui:
Cita:
"GameInfo"
{
game "Left 4 Dead" // Window title
type multiplayer_only
nomodels 1
nohimodel 1
l4dcrosshair 1
hidden_maps
{
"test_speakers" 1
"test_hardware" 1
"l4d_farm02_traintunnel" 1
"l4d_farm03_bridge" 1
"l4d_farm04_barn" 1
"l4d_farm05_cornfield" 1
"l4d_smalltown02_drainage" 1
"l4d_smalltown03_ranchhouse" 1
"l4d_smalltown04_mainstreet" 1
"l4d_smalltown05_houseboat" 1
"l4d_airport02_offices" 1
"l4d_airport03_garage" 1
"l4d_airport04_terminal" 1
"l4d_airport05_runway" 1
"l4d_hospital02_subway" 1
"l4d_hospital03_sewers" 1
"l4d_hospital04_interior" 1
"l4d_hospital05_rooftop" 1
"l4d_vs_hospital02_subway" 1
"l4d_vs_hospital03_sewers" 1
"l4d_vs_hospital04_interior" 1
"l4d_vs_hospital05_rooftop" 1
"slots_hospital02_subway" 1
"slots_hospital03_sewers" 1
"slots_hospital04_interior" 1
"slots_hospital05_rooftop" 1
}
nodegraph 0
perfwizard 0
SupportsXbox360 1
SupportsDX8 0
FileSystem
{
SteamAppId 500 // This will mount all the GCFs we need (240=CS:S, 220=HL2).
ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc.
//
// The code that loads this file automatically does a few things here:
//
// 1. For each "Game" search path, it adds a "GameBin" path, in \bin
// 2. For each "Game" search path, it adds another "Game" path in front of it with _ at the end.
// For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it.
// 3. For the first "Game" search path, it adds a search path called "MOD".
// 4. For the first "Game" search path, it adds a search path called "DEFAULT_WRITE_PATH".
//
//
// Search paths are relative to the base directory, which is where hl2.exe is found.
//
// |gameinfo_path| points at the directory where gameinfo.txt is.
// We always want to mount that directory relative to gameinfo.txt, so
// people can mount stuff in c:\mymod, and the main game resources are in
// someplace like c:\program files\valve\steam\steamapps\\half-life 2.
//
SearchPaths
{
Game |gameinfo_path|.
Game left4dead
Game hl2
}
}
}
|
el archivo va en Steam\steamapps\common\left 4 dead\left4dead